V5
-AnimTextData\Tables\Graphs\1stPerson_Gun.agx    
FireAutoPush ?Actors\Human\_1stPerson\Animations\Gun\GripPistol\FireAutoPush CastTarget =Actors\Human\_1stPerson\Animations\Gun\GripPistol\CastTarget GravDash_Long @Actors\Human\_1stPerson\Animations\Gun\GripPistol\GravDash_Long FireSingle GActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\FireSingle 	ChargeUp ;Actors\Human\_1stPerson\Animations\Gun\GripPistol\ChargeUp Equip 8Actors\Human\_1stPerson\Animations\Gun\GripPistol\Equip MeleeAttackBash BActors\Human\_1stPerson\Animations\Gun\GripPistol\MeleeAttackBash FireSingleBinary MActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\FireSingleBinary 
ThrowGrenade ?Actors\Human\_1stPerson\Animations\Gun\GripPistol\ThrowGrenade 
ThrowMine <Actors\Human\_1stPerson\Animations\Gun\GripPistol\ThrowMine 
gun_chargeup ?Actors\Human\_1stPerson\Animations\Gun\GripPistol\Gun_ChargeUp GravDash_Medium BActors\Human\_1stPerson\Animations\Gun\GripPistol\GravDash_Medium Reload CActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\Reload gun_firesingle KActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\Gun_FireSingle BoltCharge =Actors\Human\_1stPerson\Animations\Gun\GripPistol\BoltCharge 	gun_idle ;Actors\Human\_1stPerson\Animations\Gun\GripPistol\Gun_Idle GravDash_Short AActors\Human\_1stPerson\Animations\Gun\GripPistol\GravDash_Short 	FireAuto EActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\FireAuto 
gun_fireauto IActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\Gun_FireAuto 	CastSelf ;Actors\Human\_1stPerson\Animations\Gun\GripPistol\CastSelf    ?Actors\Human\_1stPerson\Animations\Gun\GripPistol\FireAutoPush 
@                   EActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\FireAuto (@ @                   4WeaponFire >WeaponFire >WeaponFire >WeaponFire ?WeaponFire *?WeaponFire L?WeaponFire n?WeaponFire ?WeaponFire ?WeaponFire ?WeaponFire ?WeaponFire ?WeaponFire ?WeaponFire ?WeaponFire    @WeaponFire @WeaponFire @WeaponFire @WeaponFire #""@WeaponFire IActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\Gun_FireAuto *@              *@              ?    GActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\FireSingle ? @                   4WeaponFire =WeaponFireEnd ;Actors\Human\_1stPerson\Animations\Gun\GripPistol\ChargeUp VU?                   ;Actors\Human\_1stPerson\Animations\Gun\GripPistol\CastSelf ? @                >SpellFireLeftHand =Actors\Human\_1stPerson\Animations\Gun\GripPistol\CastTarget ? @                n>SpellFireLeftHand @Actors\Human\_1stPerson\Animations\Gun\GripPistol\GravDash_Long   ?  @        *>    h@    >    u[A    ?    hA    433?    +7A    L?    ʶA    VUU?    RA    ]?    bA    gff?    VA    n?    B`A    xww?    =A      ?    BA              4CameraShake    4SpellFireLeftHand BActors\Human\_1stPerson\Animations\Gun\GripPistol\GravDash_Medium   ?  @     
   =    	@    n>    @    >     A    ?    CA    ?    8YA    *?    jlA    ;?    9|A    L?    !0A    VUU?    TA    ]?    A    gff?    A    xww?    A      ?      A              4CameraShake    4SpellFireLeftHand AActors\Human\_1stPerson\Animations\Gun\GripPistol\GravDash_Short   ?  @     
   =    t?    >    @    >    K@    ?    @    *?    (
A    ;?    LA    L?    A    ]?    $A    n?    A      ?    A              4CameraShake    4SpellFireLeftHand ;Actors\Human\_1stPerson\Animations\Gun\GripPistol\Gun_Idle    A                 A              ?    =Actors\Human\_1stPerson\Animations\Gun\GripPistol\BoltCharge    @                   KActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\Gun_FireSingle VU?             VU?              ?    CActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\Reload VUu@  @                ?ResetCumulative 
@ReloadComplete ?Actors\Human\_1stPerson\Animations\Gun\GripPistol\Gun_ChargeUp VU?               VU?              ?    <Actors\Human\_1stPerson\Animations\Gun\GripPistol\ThrowMine  ? @                L>
WeaponAttach >WeaponFire ?Actors\Human\_1stPerson\Animations\Gun\GripPistol\ThrowGrenade ? @                L>
WeaponAttach >WeaponFire MActors\Human\_1stPerson\Animations\Gun\GripPistol\Regulator\FireSingleBinary ? @                   4WeaponFire =WeaponFireEnd BActors\Human\_1stPerson\Animations\Gun\GripPistol\MeleeAttackBash ݝ? @                   4SightedEnd    4weaponSwing =preHitFrame >	HitFrame 8Actors\Human\_1stPerson\Animations\Gun\GripPistol\Equip   ? @                *>WeaponDraw 